Jeff Avallone
dea4011530
Adding progress indicator
2014-12-15 15:19:37 -05:00
Jeff Avallone
f8ce2d8f40
Putting all labels in a tspan.
...
This will get all of them aligning the same way
2014-12-15 07:54:55 -05:00
Jeff Avallone
66d9b97a6f
Making quotes around literals lighter
2014-12-14 22:17:59 -05:00
Jeff Avallone
9ba2b8579e
Updating major positioning code to use anchor position
2014-12-14 19:13:03 -05:00
Jeff Avallone
56927dd7fa
Adding anchors
2014-12-14 19:13:00 -05:00
Jeff Avallone
407167a4ae
Folding labeled box positioning into rendering
2014-12-13 13:26:43 -05:00
Jeff Avallone
b9f1cfae55
Cleaning up some messy code
2014-12-13 13:00:46 -05:00
Jeff Avallone
cb9785de91
Folding _position methods into render method promises
2014-12-13 12:55:03 -05:00
Jeff Avallone
29316bb2aa
Updating renderLabel to be promise based
2014-12-13 12:28:16 -05:00
Jeff Avallone
773fd5c1a6
Refactoring how _position is called to be promise-based
...
The render method now returns a promise. Once this promise is resolved,
the _position method for that node will be called (if applicable). This
promise must be resolved only after all subordinate nodes have completed
their render phase (the promise returned by subordinate node's render
method has resolved). Node that do not have subordinates can return the
result of calling terminalRender, and proxied renders only need to
return the result of calling proxy.
With this change, it is no longer necessary to explicitly position
subordinate nodes. They will already be positioned once their render
promise is resolved.
2014-12-13 09:09:58 -05:00
Jeff Avallone
f81ba6535f
Adding transform method to Base node
2014-12-10 20:28:02 -05:00
Jeff Avallone
dbcdd583ed
Removing need for separate setContainer calls
2014-12-10 19:31:07 -05:00
Jeff Avallone
9ac25b9a50
No need to save most label objects
2014-12-10 19:23:14 -05:00
Jeff Avallone
15655900f1
Updating to automatically size labels when positioning
2014-12-10 19:16:21 -05:00
Jeff Avallone
d953dcaab4
renderLabel method doesn't really need a container argument
2014-12-10 19:12:17 -05:00
Jeff Avallone
f0c25dfc41
Simplifying code related to passing rendering through to nested node
2014-12-10 19:01:57 -05:00
Jeff Avallone
ff7525a6e4
De-duplicating code to render subexp and charset containers
2014-12-10 18:27:07 -05:00
Jeff Avallone
035984a61c
Adding class to labels
2014-12-10 17:00:04 -05:00
Jeff Avallone
0b85f552c3
Setting class names of nodes automatically
2014-12-10 16:57:42 -05:00
Jeff Avallone
27a23162b4
Removing some dead code
2014-12-09 20:09:27 -05:00
Jeff Avallone
7082a670d6
Extracting code to layout elements vertically
2014-12-09 20:08:34 -05:00
Jeff Avallone
cd11b7e6e5
Centralizing some of the layout code
2014-12-09 19:02:31 -05:00
Jeff Avallone
7ed865ecdb
Normalizing function names
2014-12-09 18:08:40 -05:00
Jeff Avallone
f5d1e734f1
Removing Terminal type and replacing with Literal, Escape, and AnyChar
...
This is to eventually simplify the combining of Literals together (and
to actually make it work correctly, since terminals should not have been
merged)
2014-12-06 16:03:58 -05:00
Jeff Avallone
502e4494d9
Some cleanup
2014-12-03 20:20:08 -05:00
Jeff Avallone
d1a058768e
Adding some styling to start and end anchors
2014-12-03 20:02:56 -05:00
Jeff Avallone
a88c4821b7
Refactoring to remove the container argument to render methods
...
A reference was being kept generally, so it was more useful to keep it
connected to the node
2014-12-03 18:59:59 -05:00
Jeff Avallone
9609b1d5b7
Refactoring bounding box rendering method
2014-12-02 19:15:19 -05:00
Jeff Avallone
ed2c26c39e
Adding basic code to render stand and end indicators
2014-11-30 15:36:53 -05:00
Jeff Avallone
30d88810d0
Creating Base module and extracting placeholder rendering
2014-11-30 14:10:27 -05:00