package line import "errors" // BubbleContainer - type BubbleContainer struct { Type string `json:"type"` Direction NullString `json:"direction"` Header *BoxComponent `json:"header,omitempty"` Hero *ImageComponent `json:"hero,omitempty"` Body *BoxComponent `json:"body,omitempty"` Footer *BoxComponent `json:"footer,omitempty"` Styles interface{} `json:"styles,omitempty"` } // CarouselContainer - type CarouselContainer struct { Type string `json:"type"` Contents []*BubbleContainer `json:"contents"` } // NewBubbleContainer - func NewBubbleContainer(direction string) *BubbleContainer { obj := &BubbleContainer{} obj.Type = "bubble" switch direction { case "ltr": case "rtl": obj.Direction = String(direction) default: obj.Direction = String("ltr") } return obj } // NewCarouselContainer - func NewCarouselContainer() *CarouselContainer { obj := &CarouselContainer{} obj.Type = "carousel" return obj } // AddContent - func (p *CarouselContainer) AddContent(obj ...*BubbleContainer) (err error) { if len(obj) == 0 { return errors.New("no item") } return }