add container set method
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parent
b2a6f95229
commit
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1
go.mod
1
go.mod
@ -16,6 +16,7 @@ require (
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github.com/robfig/cron v0.0.0-20180505203441-b41be1df6967
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github.com/stretchr/testify v1.2.2 // indirect
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github.com/ugorji/go/codec v0.0.0-20181209151446-772ced7fd4c2 // indirect
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golang.org/x/arch v0.0.0-20181203225421-5a4828bb7045 // indirect
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golang.org/x/net v0.0.0-20181220203305-927f97764cc3 // indirect
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golang.org/x/sync v0.0.0-20181221193216-37e7f081c4d4 // indirect
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golang.org/x/sys v0.0.0-20181221143128-b4a75ba826a6 // indirect
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2
go.sum
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go.sum
@ -32,6 +32,8 @@ github.com/stretchr/testify v1.2.2 h1:bSDNvY7ZPG5RlJ8otE/7V6gMiyenm9RtJ7IUVIAoJ1
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github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=
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github.com/ugorji/go/codec v0.0.0-20181209151446-772ced7fd4c2 h1:EICbibRW4JNKMcY+LsWmuwob+CRS1BmdRdjphAm9mH4=
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github.com/ugorji/go/codec v0.0.0-20181209151446-772ced7fd4c2/go.mod h1:VFNgLljTbGfSG7qAOspJ7OScBnGdDN/yBr0sguwnwf0=
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golang.org/x/arch v0.0.0-20181203225421-5a4828bb7045 h1:Pn8fQdvx+z1avAi7fdM2kRYWQNxGlavNDSyzrQg2SsU=
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golang.org/x/arch v0.0.0-20181203225421-5a4828bb7045/go.mod h1:cYlCBUl1MsqxdiKgmc4uh7TxZfWSFLOGSRR090WDxt8=
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golang.org/x/net v0.0.0-20181220203305-927f97764cc3 h1:eH6Eip3UpmR+yM/qI9Ijluzb1bNv/cAU/n+6l8tRSis=
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golang.org/x/net v0.0.0-20181220203305-927f97764cc3/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
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golang.org/x/sync v0.0.0-20181221193216-37e7f081c4d4 h1:YUO/7uOKsKeq9UokNS62b8FYywz3ker1l1vDZRCRefw=
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@ -85,3 +85,22 @@ type TextComponent struct {
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Color NullString `json:"color,omitempty"`
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Action interface{} `json:"action,omitempty"`
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}
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// NewBoxComponent -
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func NewBoxComponent(layout string) (box *BoxComponent) {
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box = &BoxComponent{}
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box.Type = "box"
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box.SetLayout(layout)
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return
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}
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// SetLayout -
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func (p *BoxComponent) SetLayout(layout string) {
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switch layout {
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case "horizontal":
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case "vertical":
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p.Layout = layout
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default:
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p.Layout = "horizontal"
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}
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}
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@ -44,9 +44,23 @@ func NewCarouselContainer() *CarouselContainer {
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}
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// AddContent -
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func (p *CarouselContainer) AddContent(obj ...*BubbleContainer) (err error) {
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if len(obj) == 0 {
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func (p *CarouselContainer) AddContent(items ...*BubbleContainer) (err error) {
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if len(items) == 0 {
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return errors.New("no item")
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}
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if len(items) > 10 {
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return errors.New("too many items")
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}
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if len(items)+len(p.Contents) > 10 {
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return errors.New("too many items")
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}
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for _, v := range items {
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if v == nil {
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continue
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}
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p.Contents = append(p.Contents, v)
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}
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return
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}
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