2018-12-24 06:34:13 +00:00
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package config
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import (
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"errors"
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"io/ioutil"
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"os"
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"path"
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"git.trj.tw/golang/utils"
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yaml "gopkg.in/yaml.v2"
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)
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// Config -
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type Config struct {
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Port int `yaml:"port"`
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Database struct {
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Host string `yaml:"host"`
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Port int `yaml:"port"`
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User string `yaml:"user"`
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Pass string `yaml:"pass"`
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DB string `yaml:"db"`
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} `yaml:"database"`
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Line struct {
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Access string `yaml:"access"`
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Secret string `yaml:"secret"`
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} `yaml:"line"`
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Redis struct {
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Host string `yaml:"host"`
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Port int `yaml:"port"`
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Prefix string `yaml:"prefix"`
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}
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2019-01-14 10:06:10 +00:00
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TCGPlayer struct {
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PublicKey string `yaml:"public_key"`
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PrivateKey string `yaml:"private_key"`
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}
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2018-12-24 06:34:13 +00:00
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}
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var conf *Config
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// LoadConfig -
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func LoadConfig(p ...string) error {
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var fp string
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if len(p) > 0 && len(p[0]) > 0 {
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fp = p[0]
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} else {
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wd, err := os.Getwd()
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if err != nil {
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return err
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}
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fp = path.Join(wd, "config.yml")
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}
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exists := utils.CheckExists(fp, false)
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if !exists {
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return errors.New("config file not exists")
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}
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data, err := ioutil.ReadFile(fp)
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if err != nil {
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return err
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}
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conf = &Config{}
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err = yaml.Unmarshal(data, conf)
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if err != nil {
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return err
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}
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return nil
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}
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// GetConf -
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func GetConf() *Config {
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return conf
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}
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