117 lines
2.1 KiB
Go
117 lines
2.1 KiB
Go
package discord
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import (
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"errors"
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"fmt"
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"github.com/bwmarrin/discordgo"
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)
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// DiscordClient -
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type DiscordClient struct {
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Session *discordgo.Session
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ID string
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connected bool
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}
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// Errors
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var (
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ErrTokenEmpty = errors.New("token is empty")
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ErrGuildIDEmpty = errors.New("guild id is empty")
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)
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var client *DiscordClient
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// NewClient -
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func NewClient(token string) (*DiscordClient, error) {
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if len(token) == 0 {
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return nil, ErrTokenEmpty
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}
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var err error
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client = &DiscordClient{}
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client.Session, err = discordgo.New(fmt.Sprintf("Bot %s", token))
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if err != nil {
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return nil, err
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}
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// register event
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client.Session.AddHandler(messageCreateEvt)
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client.Session.AddHandler(guildMemberAddEvt)
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client.Session.AddHandler(guildMemberRemoveEvt)
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client.Session.AddHandler(rateLimitEvt)
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client.Session.AddHandler(connectEvt)
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client.Session.AddHandler(disconnectEvt)
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botInfo, err := client.Session.User("@me")
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if err != nil {
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return client, err
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}
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client.ID = botInfo.ID
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return client, nil
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}
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// Connect to discord websocket
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func (p *DiscordClient) Connect() error {
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if p.connected == true {
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return nil
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}
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return p.Session.Open()
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}
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// Close discord websocket connection
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func (p *DiscordClient) Close() error {
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if p.connected == false {
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return nil
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}
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return p.Session.Close()
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}
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// GetGuildOwner -
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func (p *DiscordClient) GetGuildOwner(guild string) (ownerID string, err error) {
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if len(ownerID) == 0 {
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return "", ErrGuildIDEmpty
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}
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guildInfo, err := p.Session.Guild(guild)
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if err != nil {
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return "", err
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}
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ownerID = guildInfo.OwnerID
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return
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}
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// GuildRole -
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type GuildRole struct {
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Name string
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ID string
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}
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// GetGuildRoles -
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func (p *DiscordClient) GetGuildRoles(guild string) (roles []GuildRole, err error) {
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if len(guild) == 0 {
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return nil, ErrGuildIDEmpty
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}
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roleInfos, err := p.Session.GuildRoles(guild)
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if err != nil {
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return
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}
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roles = make([]GuildRole, 0, len(roleInfos))
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for _, role := range roleInfos {
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r := GuildRole{
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ID: role.ID,
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Name: role.Name,
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}
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roles = append(roles, r)
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}
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return
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}
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// SendMessage -
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func (p *DiscordClient) SendMessage() error {
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return nil
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}
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