add models
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@ -25,6 +25,15 @@ type DiscordChannelModel struct {
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Mtime time.Time `db:"mtime"`
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Mtime time.Time `db:"mtime"`
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}
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}
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// DiscordManageRoleModel -
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type DiscordManageRoleModel struct {
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Server string `db:"server"`
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RoleID string `db:"role_id"`
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RoleName string `db:"role_name"`
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Ctime time.Time `db:"ctime"`
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Mtime time.Time `db:"mtime"`
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}
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// NewDiscordServer -
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// NewDiscordServer -
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func NewDiscordServer(id, name string, permission int) (ds *DiscordServerModel, err error) {
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func NewDiscordServer(id, name string, permission int) (ds *DiscordServerModel, err error) {
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if len(id) == 0 || len(name) == 0 {
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if len(id) == 0 || len(name) == 0 {
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@ -96,7 +105,36 @@ func (p *DiscordServerModel) GetChannel(id string) (ch *DiscordChannelModel, err
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if len(id) == 0 {
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if len(id) == 0 {
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return nil, errors.New("id is empty")
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return nil, errors.New("id is empty")
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}
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}
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// TODO: not finish
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db := models.GetConn()
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ch = &DiscordChannelModel{}
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query := `select "id", "server", "enable_cmd", "enable_notify", "ctime", "mtime" from discord_channel where "id" = $1 and "server" = $2`
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err = db.Get(ch, query, id, p.ID)
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return
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}
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// GetRoleList -
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func (p *DiscordServerModel) GetRoleList() (list []*DiscordManageRoleModel, err error) {
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db := models.GetConn()
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query := `select "server", "role_id", "role_name", "ctime", "mtime" from "discord_manage_role" where "server" = $1`
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err = db.Select(&list, query, p.ID)
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if err != nil {
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return nil, err
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}
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return
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}
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// GetRole -
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func (p *DiscordServerModel) GetRole(roleID string) (role *DiscordManageRoleModel, err error) {
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if len(roleID) == 0 {
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return nil, errors.New("id is empty")
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}
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db := models.GetConn()
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role = &DiscordManageRoleModel{}
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query := `select "server", "role_id", "role_name", "ctime", "mtime" from "discord_manage_role" where "server" = $1 and "rold_id" = $2`
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err = db.Get(role, query, p.ID, roleID)
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if err != nil {
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return nil, err
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}
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return
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return
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}
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}
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