2019-06-28 09:37:37 +00:00
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package discord
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import (
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2019-06-30 15:05:54 +00:00
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dsmodel "dorisbot/models/discord"
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pubmodel "dorisbot/models/public"
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2019-07-04 09:00:16 +00:00
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"dorisbot/pkg/cmdparser"
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2019-07-09 15:05:36 +00:00
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"fmt"
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"log"
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"strings"
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2019-06-28 09:37:37 +00:00
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"github.com/bwmarrin/discordgo"
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)
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2019-07-09 15:05:36 +00:00
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// EvtInfo - event source info
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type EvtInfo struct {
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Server string
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Channel string
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User string
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}
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2019-06-28 09:37:37 +00:00
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func messageCreateEvt(s *discordgo.Session, evt *discordgo.MessageCreate) {
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// skip bot message
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if evt.Author.ID == client.ID {
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return
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}
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if len(evt.Content) == 0 {
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return
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}
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guildID := evt.GuildID
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channelID := evt.ChannelID
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uid := evt.Author.ID
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_ = channelID
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_ = uid
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2019-07-21 01:41:06 +00:00
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server, err := dsmodel.GetServerByID(guildID)
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if err != nil {
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log.Println("get server err :: ", err)
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return
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}
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cmd, keyword, payload := parseTextMessage(evt.Content)
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_ = cmd
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_ = payload
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if !keyword && server == nil {
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return
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}
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2019-07-02 09:02:31 +00:00
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2019-07-04 09:00:16 +00:00
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var cmdmodel *pubmodel.CommandModel
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var acts []*cmdparser.CmdAction
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2019-07-02 10:05:26 +00:00
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// discord server not init
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if server == nil {
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cmdmodel, acts, err = getNotInitServerCommandAction(s, evt, cmd)
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} else {
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cmdmodel, acts, err = getRegServerCommandAction(s, evt, server, cmd)
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}
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if len(acts) == 0 {
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if cmdmodel == nil {
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log.Println("cmd is nil")
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return
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}
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client.SendMessage(channelID, cmdmodel.Value)
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return
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}
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2019-07-09 15:05:36 +00:00
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info := EvtInfo{
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Server: guildID,
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Channel: channelID,
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User: uid,
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}
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2019-07-09 15:05:36 +00:00
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for _, it := range acts {
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res := selectAction(info, it.Key, it.Value, payload)
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cmdmodel.Value = strings.ReplaceAll(cmdmodel.Value, fmt.Sprintf("{{%s}}", it.Origin), res)
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}
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2019-07-13 04:56:11 +00:00
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// TODO: switch case message response format
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client.SendMessage(channelID, cmdmodel.Value)
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}
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func guildMemberAddEvt(s *discordgo.Session, evt *discordgo.GuildMemberAdd) {}
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func guildMemberRemoveEvt(s *discordgo.Session, evt *discordgo.GuildMemberRemove) {}
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func rateLimitEvt(s *discordgo.Session, evt *discordgo.RateLimit) {}
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func connectEvt(s *discordgo.Session, evt *discordgo.Connect) {
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log.Println(":: Connect ::")
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client.connected = true
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}
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func disconnectEvt(s *discordgo.Session, evt *discordgo.Disconnect) {
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log.Println(":: Disconnect ::")
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client.connected = false
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}
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